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Building:Pirate Fortress

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Patch
Pirate Fortress
PirateFortress l

Standard Building

Function:
Allows Piracy
Requirements:
Piracy ( Seafaring )
Expansion requirements:
Wood small and Marble small
Use requirements:
None

Description Edit

A threatening pirate banner flies over your town's Pirate Fortress. The pirate who accumulates the most loot during a capture run can secure grandiose rewards. So that your capture points are not robbed from you, until the day of the position calculation you should strengthen your crew.

Capture Points Edit

The capture points are acquired through the missions to capture or theft made by other players. Each round of competition in piracy, the 50 players that have the highest number of points will receive a reward for capturing resources. After receiving the reward their capture points will be reset and a new round begins. Capture points are represented in the game through the symbol of two crossed swords (CapturePoints small).

Conversion into Crew strength Edit

The capture points can be converted, adding strength to your crew. The conversion can be accomplished by clicking on the "Force crew" in view of the Pirate Fortress. The ten (10) capture points converted, one (1) point of strength is added to your crew. Each conversion will take a long time to complete. This time is related to the amount of capture points and converted may be calculated using the following formula:

{ Conversion ~Time ~( seconds ) = 156 + ( 7 \times Crew ~strength ) }

Capture Missions Edit

You can capture missions for gold and Capture Points . Each mission requires a level of expansion of the building and it takes a certain time until it is completed. Every two (2) levels of expansion of the fortress a new mission will be released, totaling nine (9) missions available capture. It is important to remember that these missions are carried out "virtually" against figures of the game and not against real players. Check out the schedule of missions and their rewards:

Target Image Target Duration  Time small Gold Gold small Reward CapturePoints small Fortress Level
Smugglers Smugglers 2 m 30 s 40 115 1
Fishing boat Fishing Boat 7 m 30 s 96 276 3
Wine transportation Wine Transportation 15 m 173 442 5
Merchant ship Merchant Ship 30 m 311 707 7
Ram ship Ram Ship 1 h 560 1,131 9
Diving boat Diving Boat 2 h 1,008 1,810 11
Diplomat ship Diplomat Ship 4 h 1,814 2,896 13
Castaways Castaways 8 h 3,265 4,634 15
Phoenicians Phoenicians 16 h 5,877 7,414 17
Target Image Target Duration  Time small Gold Gold small Reward CapturePoints small Fortress Level
Notes:
  1. If your building is not at a high enough level for a mission then you will see the following image in place of the Target Image(s) shown in the table above: Unavailable Mission
  2. If you have a Pirate Fortress in multiple towns then they will be linked together, meaning that:
    1. If you start a capture mission in one town then you will NOT be able to start any additional capture missions in any town until that original mission is completed.
    2. Your base crew number is the accumulation of all of your Pirate Fortresses building levels x2 in an all of your towns + your converted capture points into crew strength + your bonus crew strength.

Expansion Details Edit

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