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Common Ship Questions

From WikIkariam, the Ikariam wiki - Guides, buildings, ships and more.

Alternate Language link for Common Ship Questions: fr: France

Contents

[edit] How much do cargo ships cost?

  • Answer: Every cargo ship costs more than the previous ship. For more information see Cargo Ship.

[edit] Does the number of troops I send in the attack affect the amount of resources I will receive when pillaging?

  • Answer: YES

The troops use the cargo space. If you send 100 ships but 20 of them are filled with army.. You will be able to pillage 80 boatloads providing that they have that amount of unprotected recources.

[edit] How do I know if my town is being blockaded?

  • Answer: If you have warships available, you can click on your town and an option will appear to "break blockade". Take note, when inspecting fleets in town, the "Occupying Forces: Ships of an enemy occupation force are stationed in this town!" message is a bug. The best way to tell whether you are blockaded is your Military Advisor, who will glow red with incoming attacks, and provide information on enemy troop movements.

[edit] How long can the blockade last?

  • Answer: It can last up to 8 hours for one fleet. When you decide to blockade someone, there is a pull-down menu asking you how long you wish to blockade for, and it allows you to select from 1-8 hours. Keep in mind though that upkeep for warships is VERY HIGH. Some have suggested waiting out the blockade as the best solution, but, if you think you have a far superior fleet, you may want to counter-attack them.

[edit] Is it true that if I don't have a port (or shipyard) I can't be blockaded?

  • Answer: No, you can be blockaded with or without a port. However, it is essential to have a trading port to be succesful in Ikariam. Furthermore, you can't buy cargo ships without a port, and you can't trade without cargo ships. And if you can't trade, how will you acquire the resources missing in your island? Although you might be able do this in your colony, this is not a viable option for your capital.

[edit] How many cargo ships do I need to set up a new colony?

  • Answer: A minimum of three must be available. Each cargo ship can hold 500 resources. They must carry the amount required for setting up the colony (1,250 building material) and can send up to 250 more units without increasing the number of ships used. By using more cargo ships, you can send even more resources to help start your colony.

Remember: Do not ship too many resources to start the colony, because initial storage capacity of the colony (before building a warehouse) is only 1500 units of wood and 1500 units of each luxury item. Any excess you send above that level would be lost. Also, if you have too many goods in a new colony (which is usualy undefended) people will pillage all your hard earned recources.

[edit] What is the travel time, and is there a formula for it?

  • Answer: There is a simple formula for it. Travel time, in minutes, is
math (See Also: Formulas)
  • Speed of cargo vessels is 60, so this simplifies to:
math
So if you're going from 30(x1):30(y1) to 31(x2):30(y2)
20 * (sqrt[(30-30)2+(31-30)2])
20 * (1.0)
20 min
For diagonals
30:30 → 31:31
20 * (sqrt[(31-30)2+(31-30)2])
20 * (sqrt(2))
20 * 1.41
28.28 min ≈ 28 min 17 s

(So draw lines on the map and compare their lengths to get a rough idea, once you have found the time for one trip. But don't forget the loading time.)

A distance of zero (between cities on the same island) is treated as a distance of 0.5.