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Corruption

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Corruption is a feature of colonies. Corruption is reduced by building a Governor's Residence in a colony. In order to have zero corruption, the Governor's Residence level should be the same as the number of colonies (number of towns not including the capital.)

[edit] Effects

Corruption reduces the rate of gathering resources by the rate of actual corruption. For example, if you have workers in the Saw mill gathering 100 wood per hour, at 20% corruption, you will only gather 80 wood per hour, and likewise for luxury goods.

Corruption reduces the research points gathered by scientists at this same rate.

Corruption affects satisfaction in a slightly different way. It imposes a penalty directly proportional to your positive satisfaction bonuses. To calculate this, take the sum of all the bonuses listed in your town hall, and then multiply by the actual corruption percentage. The effect of this is that attempts to raise happiness through research, taverns or museums is not quite as effective.

Corruption does not reduce the  Gold income earned by idle citizens.

[edit] Calculating actual corruption

This table shows the corruption level that will occur, based on the number of colonies a player has versus the level of the Governor's Residence in the colony.

Corruption = math
GR = Governor's Residence level
C = number of colonies. Your Capital is not a colony.

[edit] Corruption Levels

Potential Corruption Governor's Residence Level
- 1 2 3 4 5 6 7 8 9 10 11 12
Capital + 0 Colonies 0% - - - - - - - - - - - -
1 Colony 50% 0% - - - - - - - - - - -
2 Colonies 66.67% 33.33% 0% - - - - - - - - - -
3 Colonies 75% 50% 25% 0% - - - - - - - - -
4 Colonies 80% 60% 40% 20% 0% - - - - - - - -
5 Colonies 83.33% 66.67% 50% 33.33% 16.67% 0% - - - - - - -
6 Colonies 85.71% 71.43% 57.14% 42.86% 28.57% 14.29% 0% - - - - - -
7 Colonies 87.5% 75% 62.5% 50% 37.5% 25% 12.5% 0% - - - - -
8 Colonies 88.89% 77.78% 66.67% 55.56% 44.44% 33.33% 22.22% 11.11% 0% - - - -
9 Colonies 90% 80% 70% 60% 50% 40% 30% 20% 10% 0% - - -
10 Colonies 90.91% 81.82% 72.73% 63.64% 54.55% 45.45% 36.36% 27.27% 18.18% 9.09% 0% - -
11 Colonies 91.67% 83.33% 75% 66.67% 58.33% 50% 41.67% 33.33% 25% 16.67% 8.33% 0% -
12 Colonies 92.31% 84.62% 76.92% 69.23% 61.54% 53.85% 46.15% 38.46% 30.77% 23.08% 15.38% 7.69% 0%