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Firework Test Area

From WikIkariam, the Ikariam wiki - Guides, buildings, ships and more.

Firework Test Area
Image:Fireworker.gif
Function:
Lower Demand for  Sulphur
Requirements:
Pyrotechnics
Expansion and use requirements:
 Wood and  Marble

The constant exercises with the fireworks don`t only light up the skies but sometimes also the surrounding buildings. Our researchers, though, can only optimize the demand for sulphur, when they test new mixtures again and again. Every building level decreases the demand for sulphur in town.

[edit] Expansion Details

All reduction buildings add their deduction percentage to that given by the Pulley, Geometry and Spirit Level. This means the actual discount is and additional 1% per level of the building plus the reduction from the level of research you have completed. For example, a level 1 reduction building with Pulley has a net of 3% reduction, with Geometry there is a net of 7%, and with Spirit Level there is a net of 15%. With the maximum building reduction level (level 32, 32%) and Spirit Level (14%), the maximum reduction for that resource is 46%. This means you pay 54% of the original cost.


Note:
This building will only will affect the cost of  Sulphur to build Palace and Governor's Residence at higher levels. It will also affect the cost of military units and navy ships except the Cooks, Doctors and Diving Boats.
This building will not affect donations to the miracle on the island.


Please Note:

  • There are some researches which reduce the resources required for the construction of buildings.
Pulley reduces the required amount of resources by 2% (2% total)
Geometry reduces the required amount of resources by 4% (6% total)
Spirit Level reduces the required amount of resources by 8% (14% total)

Architect's Office reduces the  Marble requirements by up to 32%
Carpenter reduces the  Wood requirements by up to 32%
Firework Test Area reduces the  Sulphur requirements by up to 32%
Optician reduces the  Crystal Glass requirements by up to 32%
Wine Press reduces the  Wine requirements by up to 32%

Alchemist's Tower increases the production of  Sulphur by 2% for every level built.
Forester's House increases the production of  Wood by 2% for every level built.
Glassblower increases the production of  Crystal Glass by 2% for every level built.
Stonemason increases the production of  Marble by 2% for every level built.
Winery increases the production of  Wine by 2% for every level built.

  • Research bonuses are shown separately in the following chart. These bonuses are also shown in the tool-tips by hovering your mouse over the numbers in the chart.


Building
Level
Resources needed to build Build
 Build time
Minimum
 Warehouse Level
Master
Builder
Score
Deduction
 Wood  Marble  Sulphur
1 272
P: 267
G: 256
SL: 234
MR: 147
135
P: 132
G: 127
SL: 116
MR: 73
16m 12s 0
P: 0
G: 0
SL: 0
MR: 0
4 1%
2 353
P: 346
G: 332
SL: 304
MR: 191
212
P: 208
G: 199
SL: 182
MR: 114
19m 48s 0
P: 0
G: 0
SL: 0
MR: 0
5 2%
3 445
P: 436
G: 418
SL: 383
MR: 240
302
P: 296
G: 284
SL: 260
MR: 163
23m 37s 0
P: 0
G: 0
SL: 0
MR: 0
7 3%
4 551
P: 540
G: 518
SL: 474
MR: 298
405
P: 397
G: 381
SL: 348
MR: 219
27m 40s 0
P: 0
G: 0
SL: 0
MR: 0
9 4%
5 673
P: 660
G: 633
SL: 579
MR: 363
526
P: 515
G: 494
SL: 452
MR: 284
31m 57s 0
P: 0
G: 0
SL: 0
MR: 0
11 5%
6 813
P: 797
G: 764
SL: 699
MR: 439
665
P: 652
G: 625
SL: 572
MR: 359
36m 30s 0
P: 0
G: 0
SL: 0
MR: 0
14 6%
7 974
P: 955
G: 916
SL: 838
MR: 526
827
P: 810
G: 777
SL: 711
MR: 447
41m 19s 0
P: 0
G: 0
SL: 0
MR: 0
18 7%
8 1,159
P: 1,136
G: 1,089
SL: 997
MR: 626
1,015
P: 995
G: 954
SL: 873
MR: 548
46m 25s 0
P: 0
G: 0
SL: 0
MR: 0
21 8%
9 1,373
P: 1,346
G: 1,291
SL: 1,181
MR: 741
1,233
P: 1,208
G: 1,159
SL: 1,060
MR: 666
51m 50s 0
P: 0
G: 0
SL: 0
MR: 0
26 9%
10 1,618
P: 1,586
G: 1,521
SL: 1,391
MR: 874
1,486
P: 1,456
G: 1,397
SL: 1,278
MR: 802
57m 34s 1
P: 1
G: 1
SL: 0
MR: 0
31 10%
11 1,899
P: 1,861
G: 1,785
SL: 1,633
MR: 1,025
1,779
P: 1,743
G: 1,672
SL: 1,530
MR: 961
1h 3m 1
P: 1
G: 1
SL: 1
MR: 0
36 11%
12 2,223
P: 2,179
G: 2,090
SL: 1,912
MR: 1,200
2,120
P: 2,078
G: 1,993
SL: 1,823
MR: 1,145
1h 10m 1
P: 1
G: 1
SL: 1
MR: 0
43 12%
13 2,596
P: 2,544
G: 2,440
SL: 2,233
MR: 1,402
2,514
P: 2,464
G: 2,363
SL: 2,162
MR: 1,358
1h 16m 1
P: 1
G: 1
SL: 1
MR: 0
51 13%
14 3,025
P: 2,965
G: 2,844
SL: 2,602
MR: 1,634
2,972
P: 2,913
G: 2,794
SL: 2,556
MR: 1,605
1h 24m 1
P: 1
G: 1
SL: 1
MR: 1
59 14%
15 3,517
P: 3,447
G: 3,306
SL: 3,025
MR: 1,899
3,503
P: 3,433
G: 3,293
SL: 3,013
MR: 1,892
1h 31m 1
P: 1
G: 1
SL: 1
MR: 1
70 15%
16 4,084
P: 4,002
G: 3,839
SL: 3,512
MR: 2,205
4,119
P: 4,037
G: 3,872
SL: 3,542
MR: 2,224
1h 40m 1
P: 1
G: 1
SL: 1
MR: 1
82 16%
Level 16 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [1]
Levels 17 and higher are strictly based on players input into these tables.
17 4,736
P: 4,641
G: 4,452
SL: 4,073
MR: 2,557
4,834
P: 4,737
G: 4,544
SL: 4,157
MR: 2,610
1h 48m 1
P: 1
G: 1
SL: 1
MR: 1
95 17%
18 5,485
P: 5,375
G: 5,156
SL: 4,717
MR: 2,962
5,662
P: 5,549
G: 5,322
SL: 4,869
MR: 3,057
1h 57m 1
P: 1
G: 1
SL: 1
MR: 1
111 18%
19 6,346
P: 6,219
G: 5,965
SL: 5,458
MR: 3,427
6,623
P: 6,491
G: 6,226
SL: 5,696
MR: 3,576
2h 7m 1
P: 1
G: 1
SL: 1
MR: 1
129 19%
20 7,338
P: 7,191
G: 6,898
SL: 6,311
MR: 3,963
7,738
P: 7,583
G: 7,274
SL: 6,655
MR: 4,179
2h 17m 1
P: 1
G: 1
SL: 1
MR: 1
150 20%
21 8,478
P: 8,308
G: 7,969
SL: 7,291
MR: 4,578
9,032
P: 8,851
G: 8,490
SL: 7,768
MR: 4,877
2h 28m 1
P: 1
G: 1
SL: 1
MR: 1
175 21%
22 9,790
P: 9,594
G: 9,203
SL: 8,419
MR: 5,287
10,534
P: 10,323
G: 9,902
SL: 9,059
MR: 5,688
2h 40m 2
P: 2
G: 2
SL: 1
MR: 1
203 22%
23 11,297
P: 11,071
G: 10,619
SL: 9,715
MR: 6,100
12,275
P: 12,030
G: 11,539
SL: 10,557
MR: 6,629
2h 52m 2
P: 2
G: 2
SL: 2
MR: 1
235 23%
24 13,030
P: 12,769
G: 12,248
SL: 11,206
MR: 7,036
13,355
P: 13,088
G: 12,554
SL: 11,485
MR: 7,212
3h 5m 2
P: 2
G: 2
SL: 2
MR: 1
263 24%
25 14,990
P: 14,690
G: 14,091
SL: 12,891
MR: 8,095
16,636
P: 16,303
G: 15,638
SL: 14,307
MR: 8,983
3h 19m 2
P: 2
G: 2
SL: 2
MR: 1
316 25%
26 17,317
P: 16,971
G: 16,278
SL: 14,893
MR: 9,351
19,354
P: 18,967
G: 18,193
SL: 16,644
MR: 10,451
3h 33m 3
P: 3
G: 3
SL: 2
MR: 2
366 26%
27 19,954
P: 19,555
G: 18,757
SL: 17,160
MR: 10,775
22,507
P: 22,057
G: 21,157
SL: 19,356
MR: 12,154
3h 49m 3
P: 3
G: 3
SL: 3
MR: 2
424 27%
28 22,986
P: 22,526
G: 21,607
SL: 19,768
MR: 12,412
26,163
P: 25,640
G: 24,593
SL: 22,500
MR: 14,128
4h 5m 4
P: 4
G: 3
SL: 3
MR: 2
491 28%
29 26,472
P: 25,943
G: 24,884
SL: 22,766
MR: 14,295
30,404
P: 29,796
G: 28,580
SL: 26,147
MR: 16,418
4h 22m 4
P: 4
G: 4
SL: 4
MR: 2
568 29%
30 30,484
P: 29,874
G: 28,655
SL: 26,216
MR: 16,461
35,325
P: 34,619
G: 33,206
SL: 30,380
MR: 19,076
4h 41m 5
P: 5
G: 4
SL: 4
MR: 3
658 30%
31 35,096
P: 34,394
G: 32,990
SL: 30,183
MR: 18,952
41,033
P: 40,212
G: 38,571
SL: 35,288
MR: 22,158
4h 49m 5
P: 5
G: 5
SL: 5
MR: 3
761 31%
32 40,398
P: 39,590
G: 37,974
SL: 34,742
MR: 21,815
47,652
P: 46,699
G: 44,793
SL: 40,981
MR: 25,732
5h 21m 6
P: 6
G: 6
SL: 5
MR: 4
880 32%
Level 32 is the highest level possible for this building.
No further upgrades are possible, because this is the building's true maximum level. [2]
Building
Level
 Wood  Marble Build
 Build time
Minimum
 Warehouse Level
Master
Builder
Score
 Sulphur
Resources needed to build Deduction
Notes:
  1. A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
  2. A Hard cap is the highest level possible for that building can be upgraded. No further upgrades are possible either because the upgrade button is missing, or the next level would exceed the max possible storage of the town's warehouses.