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Gameforge

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Gameforge, the makers of Ikariam, started in 2003 as a pioneer in developing and – shortly afterwards – publishing browser-and client-based Massively Multiplayer Online Games (MMOGs). Founders Alexander Roesner and Klaas Kersting utilized the enormous growth in broadband internet access, to easily distribute MMOGs such as "OGame", thereby creating a new variety of games industry attracting millions of players in only a short period of time.

Gameforge caters to a potential market of more than 2 billion people.
Cultural adaptation and translations into the particular country's language ensure world-wide gaming enjoyment.

Gameforge's objective: To merge the advantages of the world wide web with the fun people have when playing computer games.

[edit] Gameforge games

[edit] Client Games (Meaning you download the software and play with it online.)

There is a website devoted to getting the game to GNU. Has not happened yet.

[edit] Browser Games (You play right in your web browser)

[edit] Mission based

[edit] Building based



[edit] Defunct Games

  • KnightsDivine ( Gameforge ) - This was a Browser based game that will be removed from the servers effective 10 June 2008.
The URL redirects you to BattleKnights web page after a few minutes.
  • SeaSkulls ( Gameforge ) - This was a Browser based game that was shut down in May 2008.

[edit] Gameforge game markets


  • Each country with a flag by its name has Gameforge game servers dedicated to that country for some of their games (or will soon have).


  • Each country with a flag by its name has Gameforge game servers dedicated to that country for some of their games (or will soon have).
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