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Hideout

From [[w:c:Ikariam|WikIkariam]]

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Alternate Language: de Germany, fi Finland, fr France, hu Hungary, nl Nederland, pl Poland, sr Serbia and sv Sweden

Hideout
Image:hideout.gif
Function
Training and using spies
Requirements
Espionage
Resources needed
Image:Wood small.gif Image:Marble small.gif

Contents

A wise leader always has a eye on both, his allies and his enemies. The hideout allows you to hire spies who are able to provide you with information from the inside of other towns. A larger hideout provides space for more spies.

For use of spies and information on spying, see Spies


[edit] Spies

Once "activated" and sent on an espionage mission, the spy (for a fee) will try to infiltrate the target town. After the infiltration has been successful, the spy remains stationed in the target town, and can be assigned new orders, or recalled back to the hideout. Any trained spies, which have not been sent with espionage orders and remain in the Hideout, are working in the defence, increasing the chance of failure of enemy's espionage missions on the town they are stationed in.

[edit] Risks

At any stage, from infiltration to returning home, there is a certain risk of spy being caught. The risk is significantly increased a short time after the mission has been completed, so it is recommended to wait for a "cooling off" period before assigning the spy with a new order. The level of risk is also affected by the size of the town. In larger towns there are more citizens, so the chances of the spy being caught are drastically reduced. However, the opposite goes for smaller towns with fewer people. The current risk levels for each of the spies can be monitored in the "Hideout" window, "Spy on mission" section. As your hideout level increases your risk of being caught decreases.

[edit] Spy recruitment

Spy recruitment costs are 200 gold, 17 crystal, as well as a short amount of time spent on training. Unlike military units, spies require no upkeep costs. Also multiple spies cannot be queued.

Spy training time is simply 45 seconds per level below 20. Thus, at level 20, spy training takes no time.

Training a spy at in a level 20 hideout now takes 5m 23s due to the 0.2.8 patch. This is also confirmed in on the message boards here:

http://board.ikariam.com/thread.php?threadid=23208

The table below needs to be updated.

[edit] Expansion Details

Please Note:


If the chart below does not match your ingame chart and you don't want to mouseover the numbers to see how much the next level is going to take then click on one of the following researches should be the highest level you have researched to see the requirements for that research:
Pulley chart   •   Geometry chart   •   Spirit Level chart

Level Resources
needed to build
Image:Time_small.gif Max
Spies
Spy
Build
Time
Image:Wood_small.gif Image:Marble_small.gif
1 20
P 19
G 18
S 17
- 15m 8s 1 14:15* [1]
2 49
P 48
G 46
S 42
10
P 9
G 9
S 8
42m 00s 2 13:32* [1]
3 95
P 93
G 89
S 81
27
P 26
G 25
S 23
1h 8m 3 12:52* [1]
4 163
P 159
G 153
S 140
48
P 47
G 45
S 41
1h 41m 4 12:13* [1]
5 266
P 260
G 250
S 228
88
P 86
G 82
S 75
2h 10m 5 11:36* [1]
6 407
P 398
G 382
S 350
146
P 143
G 137
S 125
2h 38m 6 11:02* [1]
7 594
P 582
G 558
S 510
228
P 223
G 214
S 196
3h 23m 7 9:45
8 867
P 849
G 814
S 745
352
P 344
G 330
S 302
4h 25m 8 9:00
9 1,179
P 1,155
G 1,108
S 1,013
498
P 488
G 468
S 428
5h 22m 9 8:15
10 1,559
P 1,527
G 1,465
S 1,340
686
P 672
G 644
S 589
6h 26m 10 7:30
11 2,012
P 1,971
G 1,891
S 1,730
919
P 900
G 863
S 790
7h 12m 11 8:32* [1]
12 2,674
P 2,620
G 2,513
S 2,299
1,250
P 1,225
G 1,175
S 1,075
8h 17m 12 8:06* [1]
13 3,343
P 3,276
G 3,142
S 2,874
1,438
P 1,409
G 1,351
S 1,236
9h 1m 13 7:42* [1]
14 4,127
P 4,044
G 3,879
S 3,549
1,828
P 1,791
G 1,718
S 1,572
9h 40m 14 7:19* [1]
15 5,021
P 4,920
G 4,719
S 4,318
2,066
P 2,024
G 1,942
S 1,776
10h 15m 15 6:57* [1]
16 6,304
P 6,177
G 5,925
S 5,421
2,672
P 2,618
G 2,511
S 2,297
11h 12m 16 6:36* [1]
17 7,533
P 7,382
G 7,081
S 6,478
3,276
P 3,210
G 3,079
S 2,817
11h 36m 17 6:16* [1]
18 8,910
P 8,731
G 8,375
S 7,662
3,960
P 3,880
G 3,722
S 3,405
11h 52m 18 5:57* [1]
19 9,833
P 9,636
G 9,243
S 8,456
4,370
P 4,282
G 4,107
S 3,758
12h 1m 19 5:40* [1]
20 11,232
P 11,007
G 10,558
S 9,659
4,992
P 4,892
G 4,692
S 4,293
12h 28m 20 5:23* [1]
21 [2] 44,928
P 44,029
G 42,232
S 38,638
19,968
P 19,568
G 18,769
S 17,172
2D 1h 21 5:07* [1]
22 [2] 89,856
P 88,058
G 84,464
S 77,276
39,936
P 39,137
G 37,539
S 34,344
4D 3h 22 4:51* [1]
23 [2] 179,712
P 176,117
G 168,929
S 154,552
79,872
P 78,274
G 75,079
S 68,689
8D 7h 23 -
24 [2] 359,424
P 352,235
G 337,858
S 309,104
159,744
P 156,549
G 150,159
S 137,379
16D 15h 24 -
25 [2] 718,848
P 704,471
G 675,717
S 618,209
319,488
P 313,098
G 300,318
S 274,759
33D 6h 25 -
26 [2] 1,437,696
P 1,408,942
G 1,351,434
S 1,236,418
638,976
P 626,196
G 600,637
S 549,519
66D 13h 26 -
27 [2] 2,875,392
P 2,817,884
G 2,702,868
S 2,472,837
1,277,952
P 1,252,392
G 1,201,274
S 1,099,038
133D 2h 27 -
28 [2] 5,750,784
P 5,635,768
G 5,405,736
S 4,945,674
2,555,904
P 2,504,785
G 2,402,549
S 2,198,077
266D 5h 28 -
29 [2] 11,501,568
P 11,271,536
G 10,811,473
S 9,891,348
5,111,808
P 5,009,571
G 4,805,099
S 4,396,154
1Y 167D 11h 29 -
      This space is reserved for Levels 30 thru 40      
      when they become reasonable to get      
Level Image:Wood_small.gif Image:Marble_small.gif Image:Time_small.gif Max
Spies
Spy
Build
Time
Resources
needed to build


Extra Notes:

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 * = Spy training times updated due to v0.2.8 update
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Levels 21 through 40 do not show up on the in-game Help pages anymore due to the Soft cap that Gameforge enacted in v.0.2.5!
    As of v.0.2.0 the information in this chart was 100% accurate.

[edit] Other Buildings

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