This release was implemented as a silent update that was not officially announced, and did not increase the version number shown in-game or in its links to CSS/JavaScript support pages. This patch is listed as Version 0.2.6
- Bugfix: Spies don't get stuck in cities any more where there is no safehouse
- Bugfix: Combat reports are fixed, the attacker does now see everything (and not only the last round)
- Bugfix: The value of workers set in the mill, in the mines and in the Academy does not drop by one any more when you leave the menu to go somewhere else