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Forms of government
Every alliance has its own chat room, in which members can talk amongst one another. This can be entered via a button on the main page.
Every alliance receives its own forum in the Diplomacy Adviser. This means there are also new alliance rights, with which each alliance can determine who is allowed to administrate the up to 5 sub-forums with a maximum of 15 different threads and which members of the alliance can read and write in them.
The information screen about the Premium account has been revised.
For optimum loot distribution when pillaging, a player's individual waves are now summarized.
Different dummy packages can be bought for ambrosia, which enable you to fool opposing spies about the real troop strength of a town.
Various errors in the alliance rank rights system fixed.
The following bug fixes were found listed on the German forums.
When creating alliances umlauts are no longer removed.
Armies and fleets, which are associated with a mission to defend a city are now displayed seperatly in the spy report of "Spy out Garrison".
Fixed error in the Alliance membership list of the Embassy
The government forms get activated with a bunch of new researches at all levels and may be chosen in palace.
Each government form provides a set of advantages and a set of inconveniences, so each player has to decide which one is best for him/her.
Players can change government forms as often as they like as soon as they get the research " Government" BUT each government form change leads to a revolution.
Costs: 5,000 gold per city the player owns (10 towns means you will have to pay 50,000 )
Leads to: (30 * number of cities) in minutes of anarchy (10 towns will have 5 hours of anarchy)
Already available: Experiments ( Science)
Allows : government form Technocracy
Already available: Code of Honour (Honor) ( Military)
Allows : government form Aristocracy
Already available: Market ( Seafaring)
Allows : government form Democracy
New research: Government Formation ( Science)
Revolution to change your form of Government.
: Government form Dictatorship.
: Government form Oligarchy.
New research: Law (Legislation) ( Economy)
Allows : government form Nomocracy
Required: Holiday ( economy) and Ink ( Science)
New research: State Religion ( Science)
Allows : government form Theocracy
Required: Letter Chute ( Science)
Dictatorship: +2 Trade ships
Oligarchy: +2 Trade ships
Satisfaction bonus (Conversion rate of own population * 2, capped at +150 satisfaction)
+1 gold per Priest ( citizens normally generate 3 gold per hour, priests 0 per hour).
Theocracy: +100 satisfaction in all cities with temples
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0. #. # ( Beta) Updates
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Version 1 ( Release) Updates
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BIG numbers are the 1 stpatch numbers that were released for that particular series. The numbers in bold are considered to be major updates and should have patch-notes. The numbers in italics are considered to be minor updates and may not always have patch-notes.
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