The game interface now uses the entire size of the browser window and automatically re-sizes if the window size is changed.
The world map, island map and town screens have been redesigned and now have a higher resolution.
The 'left menus' on the main screen have been replaced by new elements: the navigation elements on the world map are now located at the bottom of the screen and can be faded in and out by clicking on the control cross in the middle of it.
On the island screen you can navigate to another island by entering the coordinates using a similarly redesigned menu.
The minimum resolution display of Ikariam (1024x768 pixels) remains the same as the old layout. However, the islands and towns are now larger, meaning that sometimes they may not be completely visible.
By dragging the mouse, each of the displays can be moved so that the non-visible sections can be seen.
If this method is not possible, you can also use the directional control at the bottom of the screen.
The buildings and many elements of the main screen have been redrawn and adapted to suit the new layout.
This towns can be recognized by a green arrow next to the town name.
Alongside the whales and dolphins on the world map there are now a multitude of further animations in Ikariam.
If the performance of your computer, or the internet connection not be sufficient for these, the animations can be turned off in the game options.
New building spaces in the towns
In every town there are now two new building slots, on which all land-based buildings can be constructed. They will be immediately available in every town and do not need to be researched or acquired in any other way beforehand.
New design for the research adviser
You can now better see which research has already been completed and which are still waiting to be researched.
With the reconstruction, the Library will be rendered obsolete and will be removed. The tutorial will be adapted accordingly.
The menu guide and the chapter order within the help have been reordered.
The chapters 'First Steps' and 'Building, Building Material and Population' have been combined, several others have been renamed.
Some content errors have been corrected.
N / A
Jumping cities with city dropdown is now possible:
in mines and miracle
in troops in town screen
in all building screens (if the chosen building is not available in target town you’ll only see the town itself)
in transportation screen for goods
Pressing the Esc key on your keyboard now closes popups in the game.
Position of main popup will be saved now
In the options menu, you may now select how many items you want to be displayed per page in lists
Dropdowns on high score screen have been modified
Dolphins in world map are now turned on/off like all other animations when you choose to turn animations on / off in the options menu
Animations for feedback are turned off in cities you don’t own yourself
Flags in the world view have been given other colors for better distinction from other items on the map.
Links opened by Ctrl - click are now displayed correctly in the new tab
City list display in embassy is complete again.
Page for treaty partners in trading post is now longer than before
Display issues concerning amounts of resources are fixed
Completion of buildings will not interfere with other popups
Link to invite friends is displayed again in Options
"Lore Ipsum" dummy text removed in research advisor
There are no version 0.8.# patches at the current time! Please verify your patch number(s)
Version 1 (Release) Updates
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The BIG numbers are the 1stpatch numbers that were released for that particular series. The numbers in bold are considered to be major updates and should have patch-notes. The numbers in italics are considered to be minor updates and may not always have patch-notes.