Performance optimizations made on the battle system, so that battles crash less.
Improvements on detailed battle reports.
The tool-tips on the battlefield contain both upgrades as well as the owner of the corresponding units.
So you don't have to click your way through every round, a pageinator has been integrated onto the screen.
Changed piracy CAPTCHA from 6 to 8 characters. (not officially listed)
If an occupier comes to a garrison right agreement with the occupied town, all of the occupier's allied troops that are stationed in the town are scattered home.
Occupiers falsely received the error message in the troop view that they could not see the town's troops from the sea.
If the port of a town is occupied, a button for rebellion is displayed to the owner on the action window of the island view even if he doesn't have any warships. Similarly to the town occupation, the button is then grayed out.
The demolition button in the museum was not grayed out if the building could not be demolished.
Display error in espionage reports has been fixed.
Units that are completed during battle, are now added to the fighting garrison, instead of creating a new army or fleet.
If an army went missing during an attack on a town, the defender couldn't export the combat report with the combat report converter..
There are no version 0.8.# patches at the current time! Please verify your patch number(s)
Version 1 (Release) Updates
There are no version 1.#.# patches at the current time! Please verify your patch number(s)
The BIG numbers are the 1stpatch numbers that were released for that particular series. The numbers in bold are considered to be major updates and should have patch-notes. The numbers in italics are considered to be minor updates and may not always have patch-notes.