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10 - 12

Levels 10 through 12
Building
Level
Wood small Cost Ambrosia Cost Build Time small
(Accumulated)
Maximum Wood small Per Hour Max Saw mill worker small Workers
To reach
this level
(Accumulated)
Cost
per
player [1]
Cost
per
player
(Cumulative) [2]
Normal Normal + a
Forester's House [3]
Normal +
Helping
Hands
[4]
Normal +
Helping
Hands
[4]
and a
Forester's House [3]
Normal Normal +
Helping
Hands
[4]
10 13,298
(47,210)
13,298
2= 6,649
3= 4,433
4= 3,325
5= 2,660
6= 2,216
7= 1,900
8= 1,662
9= 1,478
10= 1,330
11= 1,209
12= 1,108
13= 1,023
14= 950
15= 887
16= 831
Ambrosia 17= 782
47,210
2= 23,605
3= 15,737
4= 11,803
5= 9,442
6= 7,868
7= 6,744
8= 5,901
9= 5,246
10= 4,721
11= 4,292
12= 3,934
13= 3,632
14= 3,372
15= 3,147
16= 2,951
Ambrosia 17= 2,777
100 Wood small for 1 Ambrosia
1= 133
2= 67
3= 45
4= 34
5= 27
6= 23
7= 19
8= 17
9= 15
10= 14
11= 13
12= 12
13= 11
14= 10
15= 9
16= 9
Ambrosia 17= 8
DISPLAYED:
3 h 11 m

3 h 11 m 15 s
(14 h 51 m 45 s)
174
174
1= 177 17= 233
2= 180 18= 236
3= 184 19= 240
4= 187 20= 243
5= 191 21= 247
6= 194 22= 250
7= 198 23= 254
8= 201 24= 257
9= 205 25= 261
10= 208 26= 264
11= 212 27= 267
12= 215 28= 271
13= 219 29= 274
14= 222 30= 278
15= 226 31= 281
16= 229 32= 285
195
195
1= 199 17= 262
2= 203 18= 266
3= 207 19= 270
4= 211 20= 274
5= 215 21= 277
6= 219 22= 281
7= 223 23= 285
8= 227 24= 289
9= 230 25= 293
10= 234 26= 297
11= 238 27= 301
12= 242 28= 305
13= 246 29= 309
14= 250 30= 313
15= 254 31= 317
16= 258 32= 321
174 261
11 18,478
(65,688)
18,478
2= 9,239
3= 6,159
4= 4,620
5= 3,696
6= 3,080
7= 2,640
8= 2,310
9= 2,053
10= 1,848
11= 1,680
12= 1,540
13= 1,421
14= 1,320
15= 1,232
16= 1,155
Ambrosia 17= 1,087
65,688
2= 32,844
3= 21,896
4= 16,422
5= 13,138
6= 10,948
7= 9,384
8= 8,211
9= 7,299
10= 6,569
11= 5,972
12= 5,474
13= 5,053
14= 4,692
15= 4,379
16= 4,106
Ambrosia 17= 3,864
100 Wood small for 1 Ambrosia
1= 185
2= 93
3= 62
4= 47
5= 37
6= 31
7= 27
8= 24
9= 21
10= 19
11= 17
12= 16
13= 15
14= 14
15= 13
16= 12
Ambrosia 17= 11
DISPLAYED:
3 h 42 m

3 h 42 m 22 s
(18 h 34 m 7 s)
196
196
1= 199 17= 262
2= 203 18= 266
3= 207 19= 270
4= 211 20= 274
5= 215 21= 278
6= 219 22= 282
7= 223 23= 286
8= 227 24= 290
9= 231 25= 294
10= 235 26= 297
11= 239 27= 301
12= 243 28= 305
13= 246 29= 309
14= 250 30= 313
15= 254 31= 317
16= 258 32= 321
220
220
1= 224 17= 295
2= 229 18= 299
3= 233 19= 304
4= 238 20= 308
5= 242 21= 313
6= 246 22= 317
7= 251 23= 321
8= 255 24= 326
9= 260 25= 330
10= 264 26= 335
11= 269 27= 339
12= 273 28= 343
13= 277 29= 348
14= 282 30= 352
15= 286 31= 357
16= 291 32= 361
196 294
12 23,213
(88,901)
23,213
2= 11,607
3= 7,738
4= 5,803
5= 4,643
6= 3,869
7= 3,316
8= 2,902
9= 2,579
10= 2,321
11= 2,110
12= 1,934
13= 1,786
14= 1,658
15= 1,548
16= 1,451
Ambrosia 17= 1,365
88,901
2= 44,451
3= 29,634
4= 22,225
5= 17,780
6= 14,817
7= 12,700
8= 11,113
9= 9,878
10= 8,890
11= 8,082
12= 7,408
13= 6,839
14= 6,350
15= 5,927
16= 5,556
Ambrosia 17= 5,229
100 Wood small for 1 Ambrosia
1= 233
2= 117
3= 78
4= 59
5= 47
6= 39
7= 34
8= 30
9= 26
10= 24
11= 22
12= 20
13= 18
14= 17
15= 16
16= 15
Ambrosia 17= 14
DISPLAYED:
4 h 16 m

4 h 16 m 37 s
(22 h 50 m 44 s)
218
218
1= 222 17= 292
2= 226 18= 296
3= 231 19= 300
4= 235 20= 305
5= 239 21= 309
6= 244 22= 313
7= 248 23= 318
8= 252 24= 322
9= 257 25= 327
10= 261 26= 331
11= 265 27= 335
12= 270 28= 340
13= 274 29= 344
14= 279 30= 348
15= 283 31= 353
16= 287 32= 357
245
245
1= 250 17= 328
2= 255 18= 333
3= 259 19= 338
4= 264 20= 343
5= 269 21= 348
6= 274 22= 353
7= 279 23= 358
8= 284 24= 362
9= 289 25= 367
10= 294 26= 372
11= 299 27= 377
12= 304 28= 382
13= 309 29= 387
14= 313 30= 392
15= 318 31= 397
16= 323 32= 402
218 327
Building
Level
To reach
this level
(Accumulated)
Cost
per
player [1]
Cost
per
player
(Cumulative) [2]
Ambrosia Cost Build Time small
(Accumulated)
Normal Normal + a
Forester's House [3]
Normal +
Helping
Hands
[4]
Normal +
Helping
Hands
[4]
and a
Forester's House [3]
Normal Normal +
Helping
Hands
[4]
Wood small Cost Maximum Wood small Per Hour Max Saw mill worker small Workers

Notes

  1. 1.0 1.1 Based upon the cost for that mill level divided by the number of islanders.
  2. 2.0 2.1 Based on the cumulative cost of the saw mill level divided by the number of islanders.
  3. 3.0 3.1 3.2 3.3 With a building that increases production of the resource by 2% per each level of the building (max level=32 or a max increase of 64% in production).
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Helping Hands.

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