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Saw mill/16-18

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16 - 18

Levels 16 through 18
Building
Level
Wood small Cost Ambrosia Cost Build Time small
(Accumulated)
Maximum Wood small Per Hour Max Saw mill worker small Workers
To reach
this level
(Accumulated)
Cost
per
player [1]
Cost
per
player
(Cumulative) [2]
Normal Normal + a
Forester's House [3]
Normal +
Helping
Hands
[4]
Normal +
Helping
Hands
[4]
and a
Forester's House [3]
Normal Normal +
Helping
Hands
[4]
16 66,010
(272,550)
66,010
2= 33,005
3= 22,003
4= 16,503
5= 13,202
6= 11,002
7= 9,430
8= 8,251
9= 7,334
10= 6,601
11= 6,001
12= 5,501
13= 5,078
14= 4,715
15= 4,401
16= 4,126
Ambrosia 17= 3,883
272,550
2= 136,275
3= 90,850
4= 68,138
5= 54,510
6= 45,425
7= 38,936
8= 34,069
9= 30,283
10= 27,255
11= 24,777
12= 22,713
13= 20,965
14= 19,468
15= 18,170
16= 17,034
Ambrosia 17= 16,032
100 Wood small for 1 Ambrosia
1= 661
2= 331
3= 221
4= 166
5= 133
6= 111
7= 95
8= 83
9= 74
10= 67
11= 61
12= 56
13= 51
14= 48
15= 45
16= 42
Ambrosia 17= 39
DISPLAYED:
7 h 11 m

7 h 11 m 24 s
(1 D 22 h 53 m 22 s)
314
314
1= 320 17= 420
2= 326 18= 427
3= 332 19= 433
4= 339 20= 439
5= 345 21= 445
6= 351 22= 452
7= 357 23= 458
8= 364 24= 464
9= 370 25= 471
10= 376 26= 477
11= 383 27= 483
12= 389 28= 489
13= 395 29= 496
14= 401 30= 502
15= 408 31= 508
16= 414 32= 514
353
353
1= 360 17= 473
2= 367 18= 480
3= 374 19= 487
4= 381 20= 494
5= 388 21= 501
6= 395 22= 508
7= 402 23= 515
8= 409 24= 522
9= 416 25= 529
10= 423 26= 536
11= 430 27= 544
12= 438 28= 551
13= 445 29= 558
14= 452 30= 565
15= 459 31= 572
16= 466 32= 579
314 471
17 81,766
(354,316)
81,766
2= 40,883
3= 27,255
4= 20,442
5= 16,353
6= 13,628
7= 11,681
8= 10,221
9= 9,085
10= 8,177
11= 7,433
12= 6,814
13= 6,290
14= 5,840
15= 5,451
16= 5,110
Ambrosia 17= 4,810
354,316
2= 177,158
3= 118,105
4= 88,579
5= 70,863
6= 59,053
7= 50,617
8= 44,290
9= 39,368
10= 35,432
11= 32,211
12= 29,526
13= 27,255
14= 25,308
15= 23,621
16= 22,145
Ambrosia 17= 20,842
100 Wood small for 1 Ambrosia
1= 818
2= 409
3= 273
4= 205
5= 164
6= 137
7= 117
8= 103
9= 91
10= 82
11= 75
12= 69
13= 63
14= 59
15= 55
16= 52
Ambrosia 17= 49
DISPLAYED:
8 h 6 m

8 h 6 m 32 s
(2 D 6 h 59 m 54 s)
340
340
1= 346 17= 455
2= 353 18= 462
3= 360 19= 469
4= 367 20= 476
5= 374 21= 482
6= 380 22= 489
7= 387 23= 496
8= 394 24= 503
9= 401 25= 510
10= 408 26= 516
11= 414 27= 523
12= 421 28= 530
13= 428 29= 537
14= 435 30= 544
15= 442 31= 550
16= 448 32= 557
382
382
1= 390 17= 512
2= 397 18= 520
3= 405 19= 527
4= 413 20= 535
5= 420 21= 543
6= 428 22= 550
7= 436 23= 558
8= 443 24= 566
9= 451 25= 573
10= 459 26= 581
11= 466 27= 589
12= 474 28= 596
13= 481 29= 604
14= 489 30= 612
15= 497 31= 619
16= 504 32= 627
340 510
18 101,146
(455,462)
101,146
2= 50,573
3= 33,715
4= 25,287
5= 20,229
6= 16,858
7= 14,449
8= 12,643
9= 11,238
10= 10,115
11= 9,195
12= 8,429
13= 7,780
14= 7,225
15= 6,743
16= 6,322
Ambrosia 17= 5,950
455,462
2= 227,731
3= 151,821
4= 113,866
5= 91,092
6= 75,910
7= 65,066
8= 56,933
9= 50,607
10= 45,546
11= 41,406
12= 37,955
13= 35,036
14= 32,533
15= 30,364
16= 28,466
Ambrosia 17= 26,792
500 Wood small for 1 Ambrosia
1= 203
2= 102
3= 68
4= 51
5= 41
6= 34
7= 29
8= 26
9= 23
10= 21
11= 19
12= 17
13= 16
14= 15
15= 14
16= 13
Ambrosia 17= 12
DISPLAYED:
9 h 7 m

9 h 7 m 11 s
(2 D 16 h 7 m 5 s)
366
366
1= 373 17= 490
2= 380 18= 497
3= 387 19= 505
4= 395 20= 512
5= 402 21= 519
6= 409 22= 527
7= 417 23= 534
8= 424 24= 541
9= 431 25= 549
10= 439 26= 556
11= 446 27= 563
12= 453 28= 570
13= 461 29= 578
14= 468 30= 585
15= 475 31= 592
16= 483 32= 600
411
411
1= 419 17= 551
2= 428 18= 559
3= 436 19= 568
4= 444 20= 576
5= 452 21= 584
6= 461 22= 592
7= 469 23= 601
8= 477 24= 609
9= 485 25= 617
10= 494 26= 625
11= 502 27= 634
12= 510 28= 642
13= 518 29= 650
14= 527 30= 658
15= 535 31= 667
16= 543 32= 675
366 549
Building
Level
To reach
this level
(Accumulated)
Cost
per
player [1]
Cost
per
player
(Cumulative) [2]
Ambrosia Cost Build Time small
(Accumulated)
Normal Normal + a
Forester's House [3]
Normal +
Helping
Hands
[4]
Normal +
Helping
Hands
[4]
and a
Forester's House [3]
Normal Normal +
Helping
Hands
[4]
Wood small Cost Maximum Wood small Per Hour Max Saw mill worker small Workers

Notes

  1. 1.0 1.1 Based upon the cost for that mill level divided by the number of islanders.
  2. 2.0 2.1 Based on the cumulative cost of the saw mill level divided by the number of islanders.
  3. 3.0 3.1 3.2 3.3 With a building that increases production of the resource by 2% per each level of the building (max level=32 or a max increase of 64% in production).
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Helping Hands.

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