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Theocracy government
Theocracy
Meaning of the name
of the government
Priests
Type of Government:
Optional
Requirements:
Research: State Religion ( Science )
Research: Government Formation ( Science )


Description

Theocracy is a government ruled by clergy.

Game note:
Theocracy is a form of government for island kingdoms with lots of temples, that would like to benefit from miracles.

Advantages

  1. -20% cool-down for all wonders.
  2. Satisfaction bonus, if the city has a Temple:
    { 2 \times { \color { green } Number ~of ~Priests } \times 5 \div { \color { blue } Maximum ~population } \times 100 }
    Maximum population is determined by:
    1. Town hall level
    2. Research: Well Digging ( Science ) +50 housing spaces in the Capital only
    3. Research: Holiday (Relaxation Holiday) ( Economy ) +50 housing spaces in ALL cities
    4. Research: Utopia ( Economy ) +200 housing spaces in the Capital only
    5. Research: Economic Futures level ( Economy ) +20 housing spaces in ALL cities x Futures Level
    If this bonus is less than or equal to (<=) 150 then this number is your satisfaction bonus.
    If this bonus is greater than (>) 150 then your satisfaction bonus will be 150.
  3. Earn +1 gold income for each priest employed.

Disadvantages

  1. -5% (-0.05) research points per hour per scientist.
  2. -20 satisfaction in all cities without a temple.

With Xenocracy

If your capital is ever occupied, the form of government will switch to Xenocracy. However this occurs without a revolution or costs.

Game note:
  1. Xenocracy means that you only achieve half of the advantages of your actual form of government. The same goes for the disadvantage effects of your form of government.
  2. As soon as your capital has been liberated, you will have the full effects of the advantages and disadvantages of your form of government again. This will happen without a revolution or costs.
  3. Xenocracy does NOT affect Anarchy, you will continue to have its full effects, if your capital becomes occupied while you are under Anarchy.
WikIkariam note:
Xenocracy only occurs when your Capital has become occupied by another player and does not change your current government but just halves (½) the advantages and disadvantages of the current government.

Advantages because of Xenocracy

  1. -10% cool-down for all wonders.
  2. Satisfaction bonus, if the city has a Temple:
    { 2 \times { \color { green } Number ~of ~Priests } \times 5 \div { \color { blue } Maximum ~population } \times 100 }
    Maximum population is determined by:
    1. Town hall level
    2. Research: Well Digging ( Science ) +50 housing spaces in the Capital only
    3. Research: Holiday (Relaxation Holiday) ( Economy ) +50 housing spaces in ALL cities
    4. Research: Utopia ( Economy ) +250 housing spaces in the Capital only
    5. Research: Economic Futures level ( Economy ) +20 housing spaces in ALL cities x Futures Level
    If this bonus is less than or equal to (<=) 75 then this number is your satisfaction bonus.
    If this bonus is greater than (>) 75 then your satisfaction bonus will be 75.
  3. Earn +0.5 or ½ gold income for each priest employed.
    This means you will earn +1 Gold small gold income for every 2 priests employed.

Disadvantages because of Xenocracy

  1. -2.5% (-0.025) research points per hour per scientist.
  2. -10 satisfaction in all cities without a temple.

Other Optional governments

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