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Patch 0.3.0/Town wall

From [[w:c:Ikariam|WikIkariam]]

< Patch 0.3.0(Redirected from Wall)
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Alternate Languages: de Germany, fi Finland, fr France, hu Hungary, nl Nederland, pl Poland, sr Serbia and sv Sweden

Patch 0.3.0/Town wall
Image:Wall.gif
Function
City defense
Requirements
None
Resources needed
Image:Wood small.gif Image:Marble small.gif


The old page, with information for Patch 0.2.8, can be found here.

The town wall is a building that protects your citizens against your enemies and the sun. Beware! Enemies will try to tear holes in your wall or to climb over it. Every level of your town wall gives your troops a 10% defense bonus. The wall covers all around your village.

Contents

[edit] Breaches and bonuses

A wall gives your troops 10% DEFENSIVE bonus per wall level. Before version 0.3.0, a wall smaller than the City Hall did not give a full 10% per level.

Each "possible breach" is a spot that can be rammed by a battering ram each turn; if that is done, the enemy gains 10% OFFENSIVE bonus for each breach opened (maximum number of breaches is the level of your wall). However, this does not render your wall useless until all sections have been breached.

(It is not completely true that the offensive and defensive cancel each other out. If two armies with 1000 attack and 200 defence go head to head, the attacker will benefit more from the percentage increase in damage than the defender will benefit from the percentage increase in defence.)

[edit] Spy breaches

It is possible for a spy deployed by the attacker to breach the wall, once per spy, once per attack. The spy shows up as residing in the town under the battle details, but they are not removed through breaching the wall. The chance for a spy to breach a wall is yet undetermined. However, more spies increases the chance, obviously, that a spy will breach the wall.

[edit] Expansion details

Please Note:
If the chart below does not match your in-game chart and you don't want to mouseover the numbers to see how much the next level is going to take, then click on one of the following researches should be the highest level you have researched to see the requirements for that research:
Pulley chart   •   Geometry chart   •   Spirit Level chart

Level Resources needed to build Image:Time_small.gif Defense Bonus warehouse level with no research bonuses
Image:Wood_small.gif Image:Marble_small.gif
1 114
P 111
G 107
S 98
- 21 min 10% 0
2 361
P 353
G 339
S 310
203
P 198
G 190
S 174
51 min 36s 20% 0
3 657
P 643
G 617
S 565
516
P 505
G 485
S 443
1 h 2 min 30% 0
4 1,012
P 991
G 951
S 870
892
P 874
G 838
S 767
1 h 13 min 40% 0
5 1,439
P 1,410
G 1,352
S 1,237
1,344
P 1,317
G 1,263
S 1,155
1 h 26 min 50% 0
6 1,951
P 1,911
G 1,833
S 1,677
1,885
P 1,847
G 1,771
S 1,621
1 h 40 min 60% 1
7 2,565
P 2,513
G 2,411
S 2,205
2,535
P 2,484
G 2,382
S 2,180
1 h 56 min 70% 1
8 3,302
P 3,235
G 3,103
S 2,839
3,315
P 3,248
G 3,116
S 2,850
2 h 13 min 80% 1
9 4,186
P 4,102
G 3,934
S 3,599
4,251
P 4,165
G 3,995
S 3,655
2 h 31 min 90% 1
10 5,247
P 5,142
G 4,932
S 4,512
5,374
P 5,266
G 5,051
S 4,621
2 h 52 min 100% 1
11 6,521
P 6,390
G 6,129
S 5,608
6,721
P 6,586
G 6,317
S 5,780
3 h 15 min 110% 1
12 8,049
P 7,888
G 7,566
S 6,922
8,338
P 8,171
G 7,837
S 7,170
3 h 39 min 120% 1
13 9,882
P 9,684
G 9,289
S 8,498
10,279
P 10,073
G 9,662
S 8,839
4 h 7 min 130% 2
14 12,083
P 11,841
G 11,358
S 10,391
12,608
P 12,355
G 11,851
S 10,842
4 h 37 min 140% 2
15 14,724
P 14,429
G 13,840
S 12,662
15,402
P 15,093
G 14,477
S 13,245
5 h 10 min 150% 2
16 17,892
P 17,534
G 16,818
S 15,387
18,755
P 18,379
G 17,629
S 16,129
5 h 47 min 160% 3
17 21,695
P 21,261
G 20,393
S 18,657
22,779
P 22,323
G 21,412
S 19,589
6 h 27 min 170% 3
18 26,258
P 25,732
G 24,682
S 22,581
27,607
P 27,054
G 25,950
S 23,742
7 h 11 min 180% 4
19 31,733
P 31,098
G 29,829
S 27,290
33,402
P 32,733
G 31,397
S 28,725
7 h 59 min 190% 4
20 38,304
P 37,537
G 36,005
S 32,941
40,355
P 39,547
G 37,933
S 34,705
8 h 53 min 200% 5
21 46,189
P 45,265
G 43,417
S 39,722
48,699
P 47,725
G 45,777
S 41,881
9 h 51 min 210% 6
22 55,650
P 54,537
G 52,311
S 47,859
58,711
P 57,536
G 55,188
S 50,491
10 h 56 min 220% 8
23 67,004
P 65,663
G 62,983
S 57,623
70,726
P 69,311
G 66,482
S 60,824
12 h 7 min 230% 9
24 80,629
P 79,016
G 75,791
S 69,340
85,144
P 83,441
G 80,035
S 73,223
13 h 25 min 240% 11
25 96,979
P 95,039
G 91,160
S 83,401
102,446
P 100,397
G 96,299
S 88,103
14 h 51 min 250% 13
26 116,599
P 114,267
G 109,603
S 100,275
123,208
P 120,743
G 115,815
S 105,958
16 h 26 min 260% 16
27 140,143
P 137,340
G 131,734
S 120,522
148,122
P 145,159
G 139,234
S 127,384
18 h 10 min 270% 19
28 168,395
P 165,027
G 158,291
S 144,819
178,019
P 174,458
G 167,337
S 153,096
20 h 4 min 280% 23
29 202,298
P 198,252
G 190,160
S 173,976
213,896
P 209,618
G 201,062
S 183,950
22 h 10 min 290% 27
30 242,982
P 238,122
G 228,403
S 208,964
256,948
P 251,809
G 241,531
S 220,975
1 d 28 min 300% 33
31 291,802
P 285,965
G 274,293
S 250,949
308,610
P 302,437
G 290,093
S 265,404
1 d 3 h 310% 39
32 350,387
P 343,379
G 329,363
S 301,332
370,605
P 363,192
G 348,368
S 318,720
1D 5h 320% 47
33 420,689
P 412,275
G 395,447
S 361,792
444,998
P 436,098
G 418,298
S 382,698
1D 8h 330% 56
Level Image:Wood_small.gif Image:Marble_small.gif Image:Time_small.gif Defense bonus warehouse level with no research bonuses
Resources needed to build


Extra Notes


[edit] Other Buildings

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